Have a fun and educational experience with the game of INVENTORS. Contains 52 cards and 13 books of 4 each. The object is to obtain complete books by calling for cards from the other players. When a player gets a complete book, he lays it aside; and when all the cards have been gathered into books, the game ends. The player having the most books wins. A great gift for all ages. Each card has the inventor’s name, image and his or her’s contributions and inventions. You will learn the histroy of science and technology while playing a fun card game! You can also play any standard card game with this deck.
Box of 100 X-SMALL nitrile exam gloves.
Save with this large package of 300 medium-size nitrile exam gloves!
This is a smart value 200 gloves box of Large Nitrile exam gloves.
These large, powder-free, 5mil Nitrile Exam Gloves are designed and manufactured for superior comfort and protection.
Great premium general purpose KingSeal Nitrile gloves in size SMALL. Not for medical use.
These goggles meet the American National Standards Institution (ANSI Z87.1) and Canadian Standards (CSA Z94.3) regulations.
This simple but amusing magnetic toy will keep you busy for hours!
This caffeine molecule mug makes an excellent gift!
Experience this sphere powered by the sun!
This black scorpion specimen is great for the classroom setting!
Provides the power to execute all the basic electrostatic demonstrations on an energetic and dramatic scale with up to 350,000 volts!
Use this kit to introduce electromagnetic principles in the classroom setting!
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