Have a fun and educational experience with the game of SCIENTISTS. Contains 52 cards and 13 books of 4 each. The object is to obtain complete books by calling for cards from the other players. When a player gets a complete book, he lays it aside; and when all the cards have been gathered into books, the game ends. The player having the most books wins. Each card has the scientist’s name, image and his or her’s contributions to science. You will learn the history of science while playing a fun card game! You can also play any standard card game with this deck. A great gift for all ages.
This project book and sample kit introduces you to shape-memory alloy technology!
Check out this high-quality gyroscope!
Build a hand that realistically moves its fingers using shape memory allow technology!
Exciting magnet exploration for ages 8 and up!
Build your own windmill generator kit by recycling a plastic bottle!
Build 14 assorted solar robots, some of which can travel over water!
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